Visual Effects Supervisor that works in the Episodic & Film Industry.
Studied traditional design & art and then entered the games industry in the mid 90's. Was really fortunate this was an exciting turning point for gaming, traditionally played on a PC was evolving shifting onto the first consoles with the upcoming XBox & PlayStation. This is when I really transitioned and broadened my skill-set from a 2D artist into a more 3D approach with character type work over my games period. The games industry had given me the experience and leg up into where I now Supervise feature film & Episodic work with so many talented people!